Appalachian State University
B.A. in Interdisciplinary Studies, concentrating in Digital Media Production : Fall 1999-Fall 2002
- Foundations of C# and .NET Programming
- Programming Max : Structuring Interactive Software for Digital Arts
- Programming Max/MSP CCRMA Summer Workshop
- Designing Musical Games : CCRMA Summer Workshop
- Supercollider : CCRMA Summer Workshop
- Foundations of Programming with Python
- Introduction to Meteor.js Development
- Programming Graphics I : Introduction to Generative Art
- Programming Graphics II : Generative Art Animation
Best Technical Achievement - September 2017 Seattle VR Hackathon
Best VR Sound Experience - April 2017 Seattle VR Hackathon
Best Technical Achievement - September 2016 Seattle VR Hackathon
Best VR Sound Experience - April 2016 Seattle VR Hackathon
Unity Certified Developer (pending exam December 22, 2017)
Ableton Certified Trainer, July 2016
CPR, May 2015
University of Washington
Media Maintenance Technician III : February 2017-Present
My role supports learning environments and teaching technologies for UW Seattle, including providing technical support to more than 300 general-use classrooms.
Sound and Technology Specialist : May 2015-Febraury 2017 (currently consultation-only)
My research in digital music pedagogy at foundry10 explores the advantages of studying digital music for youth. We utilize Ableton and Push to explore remixing, sampling, sound design, composition, and performance. We are curious about how technology can expedite skill and ability while inspiring youth to be creative. My job is creating playful and interactive environments for music learning and creativity, and collecting meaningful data about learning.
Digital Media Academy
Instructor : July 2016
At the University of Washington, I led four week long courses, including:
*Intro to Gaming and Programming, Ages 6-8
*Beat and Digital Music Production, Teens
*Digital Filmmaking, Teens
*Intro to Game Programming with Python, Teens
Content Producer and Brand Manager : June 2015-December 2015
Designed and created media assets including banner ads, video manuals, motion graphics, voice overs, music, Squarespace Website, and PDF product manuals for high-end analog pro-audio brands including Dangerous Music, Retro Instruments, and Glyph Technologies. Produced website evaluations using agency SEO ranking tools, providing insights to traffic and discoverability. Developed social media marketing plan for Retro Instruments brand to increase audience by 100% in under three months, for Facebook, Instagram, and Twitter.
Executive Producer : January 2015-Present
Curated local artists and Laptop Battle Seattle 2015, 2016. Worked with CreativeLive to produce informational event video asset. Currently developing online music competition experience.
Founder, Lead Producer
October 2014- September 2015
Developed recording and audio production skills with adults, specializing in Ableton Live software. Many students are building successful music careers. Produced eight hours of video content and Ableton Live curriculum at CreativeLive.com.
Music Group - Behringer USA
Product Support Specialist DJ US, Technical Support Administrator : July 2011-November 2013
Evangelized and specialized in the Behringer DJ vertical and assisted in the product launch of CMD line of MIDI controllers. Travelled twice monthly to major U.S. Markets, providing retail training. Maintained online support for customers and retailers when not on the road. Commended for consistently being under budget, designing effective and innovative promotion strategies, and promoted for delivering excellent customer support.
Microsoft via Filter Talent
Direct Marketing Producer, Software Test Engineer : April 2006-January 2009
Completed four contracts, focused in entertainment verticals. Highlights included team calendar management for ten content producers, time sensitive publishing, customer retention editorial, asset management, marketing audio and video content, and building playlists for highly visible online experiences.
Test engineering experiences included creating and executing test plans for Zune's security, fidelity, and verification for software and firmware features, audio, video, and social messaging.
All positions used, developed and tested internals tools for CMS, content creation, and publishing.
Content Producer/Editorial : October 2005-February 2006
Created editorial content for weekly newsletter and playlists. Used internal CMS tools for content management of music download website and managed highly trafficked CD sales website.
Snowbird Ski and Summer Resort
Audio Visual Technician/Special Events and Entertainment Coordinator : July 2003-July 2005
Planned and executed over 50 special events, including festivals, music, theater and holiday activities.